Tag: GamesCom

  • Killzone: Mercenary – An Exclusive FPS For PS Vita

    If you’re one of those who were skeptical to get a Vita because it lacked killer titles, then we’ve got some good news for you.

    This year at Gamescom 2012, home turf of one of the subsidiaries of Sony, Guerrilla Games, Killzone: Mercenary, an FPS title exclusive to Vita, and a spin-off to the original Killzone series, was announced.

    Killzone: Mercenary, like most spin-offs, will be quite different from the core Killzone series. This time you’ll be put in the shoes of a mercenary who works with both Helghast and ISA. This is big news as this is the first time in Killzone’s history that you will get to work with the Helghast. DEATH TO THE ISA!

    And what more is that this handheld spin-off is being made by Guerrilla Games themselves and not out-sourcing the title to some other development studio to make a sub-par Killzone game. Moreover, Mercenary is being developed using the Killzone 3 engine, which no wonder makes the game look fabulous for a handheld.

    Check out the amazing announcement trailer below, featuring half live-action and half-screenswiping gameplay action.

    Details at the moment are pretty scarce, but Sony promised to reveal more soon.

    Killzone: Mercenary is scheduled to be released at some point next year.

  • DmC: Devil May Cry Gamescom Trailer, Dante Redesigned Again – Trailer And Screenshots Inside

    Ninja Theory’s reboot of the much loved Devil May Cry franchise has been given a very dark response, it was taunted for making Dante an Emo-ish character while in reality he’s on of the most charismatic characters in gaming. After the first “new” Dante didn’t go well with the audience Ninja Theory re-designed him.

    This newer Dante looks a bit buffed and less Emo than the last one. There’s also some concept art at the end of this post. So has Dante moved on from Team Edward to Team Jacob? I have one major complaint among the many smaller ones though, why can’t Ninja Theory improve the frame rate? If a visually impressive game like Bayonetta can run on 60FPS then why not DmC. Trail and images (click to enlarge) below:

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  • Assassin’s Creed 3 Gives Players Total Control Over Naval Warfare

    It wasn’t long when Ubisoft demonstrated the power of their new ‘AnvilNext’ engine by showcasing Assassin’s Creed 3 which contained a glimpse of ‘watery’ sequences, which in turn led us to think about whether we will be able to control the ships on the high seas or whether it will just be another scripted sequence.

    This doubt of ours turned into reality when Ubisoft showcased their latest trailer confirming the details that we will, in fact, play a fair share of our part in naval warfare.

    Check out the announcement trailer below

    So this gives us a chance to become swashbuckling pirates on the high seas with our main character Connor Kenway at the helm of the ship. Sounds great so far. Ubisoft confirmed that the players will be able to own ships and navigate the waters complete with cannons and other naval weaponry. Players can enter these battles however they please. The whole theme of Assassin’s Creed 3 revolves around the concept of freedom and by introducing Naval Warfare, Ubisoft is staying true to the word.

    The trailer showcases the impact of the surrounding environment that will play a role in these battles, as Connor is seen fighting in the midst of a storm at sea.

    Assassin’s Creed 3 is slated for an October 30th 2012 release in North America for the XBOX 360 and PS3 platforms and later on November 23rd 2012 for PC.

  • Ubisoft Launches Uplay – A PC Gaming Client Alongside Steam And Origin

    Ubisoft decided that it doesn’t want to be left out in this era of delivering games and game content through PC clients, so it decided to launch its very own PC Client service known as Uplay alongside the reigning champion “Steam”, a PC client by Valve and still-getting-there “Origin”, a PC client service by EA.

    Uplay will not only serve as just a store for Ubisoft’s games but also as a universal launcher for them too. It will also link a player’s Ubi profile across all platforms (facebook, mobile, consoles and PC) into a single organized app. Which means that all Uplay’s currency and rewards features will also be tied-in together. If you’ve played any Ubisoft games in the current-gen era, you would be familiar with how Uplay rewards its players by giving them ‘reward points’ which one can spend at their store to obtain special items or unlock special features. Seeing how Uplay’s rewards accumulate across games, this feature may be quite useful and easy to use for the players.

    uplay816 Ubisoft Launches Uplay   A PC Gaming Client Alongside Steam And Origin

    Ubisoft doesn’t stop here, to motivate gamers to give their new and improved client a go, Ubisoft is offering cheap games for you to try out.  This week, they’re offering $1 deals through the service’s store: From Dust today, Silent Hunter 5 on Saturday, and Driver: San Francisco on Sunday. There are also great discounts on a wide selection of other games. If you didn’t get a chance to be in a prince’s shoes or relive the moments as an assassin, now would be a time no great than other to experience and catch up to them.

    We guess that the reason behind the delay of Assassin’s Creed 3 for PC may have something to do with the launch of their new service.

    You can download the Uplay client for free from their website. Why not give it a go and let us know how you feel about this new move by Ubisoft.

  • Splinter Cell: Blacklist – A New 10 mins Gameplay Footage From Gamescom

    Splinter Cell: Blacklist, the newest addition to the widely known Tom Clancy’s Splinter Cell series, gets a new gameplay video released by publisher Ubisoft featuring tortures and moral choices. Maxime Béland, Creative Director for the game, takes the role of narrator for the video.

    The footage, which is an expansion of a trailer shown at E3, showed the return of the “Mark and Execute” feature from Conviction, where you can mark multiple targets and execute them all at once at the touch of a single button. Also introducing is a new ability to perform “Kill and Drag” melee takedowns.

    The footage also became the center of controversy due to a scene in which Sam Fisher thrusts a knife into a man’s clavicle and the players are to ‘rotate the analog stick’ to interrogate him to get information.

    “Sam will do whatever it takes to retrieve crucial information before it’s too late,” Beland explained during the scene.

    After the torture, players are left with a moral choice, whether to kill the enemy or knock him out.

    Sam Fisher, as the head of Fourth Echelon, will have access to some serious firepower in the field. He can call on airstrikes for heavy targets and also can control a UAV to wipe out enemies with its machine gun. All these moves may not exactly be stealthy but should give players some tactical edge in the game.

    Beland noted during the video that they wanted to offer the player “tons of choices”. Which means the player can either take the stealth approach or dive straight into the action. Pretty much like Metal Gear Solid 4, no?

    Check the footage below:

    Splinter Cell: Blacklist is all set to ‘invade our privacy’ sometime next year for PC, Xbox 360 and PS3 platforms.

  • Black Ops 2 List Of Confirmed Create A Class Options (Weapons, Scorestreaks, Attachments, etc)

    Call of Duty: Black Ops 2 features a brand new 10 point Create a Class system which as the name suggests allots players with 10 points to create their unique classes. These 10 points can be allotted in anyway you want, you can create a knife and pistol combo with 6 perks or even attach three different attachments to your primary.

    Killstreaks are now also Scorestreaks which are achieved by scoring a set amount of points gained by acts like capturing flags and killing enemy players.

    Below is the list of confirmed Create a Class options available in Black Ops 2 courtesy of The Verge, check them out below.

    Primary Weapons

    Assault Rifles

    • AN-94
    • SMR
    • M8A1
    • Type 25
    • SA58
    • Sig 556
    • SCAR-H

    Shotguns

    • m1216
    • Seiga 12
    • R870-MCS

    Light Machine Guns

    • LSAT
    • QBB-LSW
    • Mk 48

    Sniper Rifles

    • DSR-50
    • SVU-AS
    • Ballista

    Special

    • Assault Shield

    Sub-Machine Guns

    • MP7
    • Chicom QCB
    • PDW-57
    • Skorpion EVO 3
    • MSMC

    Secondary Weapons

    Launchers

    • SMAW
    • RPG
    • FJH-18AA

    Pistols

    • KAP-40
    • Tac-45
    • Executioner
    • u23-R

    No Weapon Equipped

    • Combat Knife

    Primary Attachments (Assault Rifle Only)

    • Reflex Scope
    • ACOG
    • Target Finder — Sight which highlights enemies when they enter the field-of-view
    • Hybrid Optic
    • Suppresser
    • Fast Mag
    • Adjustable Stock
    • Quickdraw
    • Grenade Scanner
    • Millimeter Scanner
    • Grenade Launcher
    • Select Fire
    • FMJ
    • Extended Clip

    Secondary Attachments (Pistol Only)

    • Reflex
    • Suppressor
    • Extended Clip
    • Fast Mag
    • FMJ
    • Dual Wield
    • Laser Sight

    Perk 1

    • Flak Jacket — Take less explosive damage.
    • Ghost — Cannot be detected by enemy UAVs while moving.
    • Blind Eye — Unaffected by AI-controlled perks.
    • Hardline — Receive bonus score points.
    • Lightweight — Move faster, take no damage from falling.

    Perk 2

    • Hard-wired — Immune to counter-UAV and enemy EMPs.
    • Scavenger — Replenish ammo and grenades from fallen enemies.
    • Cold-blooded — Resistance to targeting systems including Dual Band, Target Finder, Sensor Grenades and player-controlled aircraft.
    • Toughness — Flinch less when shot.
    • Fast Hands — Swap grenades faster, use grenades and equipment faster, and safely throw back frag grenades.

    Perk 3

    • Engineer — Show enemy equipment in the world, delay explosives and re-roll and booby trap care packages.
    • Dead Silence — Move silently.
    • Extreme Conditioning — Sprint for a longer duration.
    • Tactical Mask — Reduce the effect of flash, concussion and shock charges.
    • Awareness — Enemy movements are easier to hear.
    • Dexterity — Climb ladders and mantle over objects faster, recover from melee faster and aim faster after sprinting.

    Lethal Grenades

    • Grenade — Produces lethal radius damage upon detonation.
    • Semtex — Grenade that sticks to surfaces before detonating.
    • Combat Axe — Retrievable axe that causes instant death upon impact.
    • Claymore — Directional antipersonnel mine that triggers a proximity-based explosion.
    • C4 — Plastic explosive device that can be set and triggered remotely.
    • Bouncing Betty — Proximity mine that launches into the air before detonating. Can be avoided by crouching or going prone.

    Tactical Grenades

    • Sensor Grenade
    • Flashbang
    • Concussion
    • Shock Charge — A deployable charge which stuns enemies that enter its proximity.
    • EMP Grenade
    • Tactical Insertion
    • Smoke Grenade
    • Black Hat PDA — Hack equipment and care packages, or disable enemy vehicles.
    • One additional point can be spent on any tactical grenade to bring two of the same type into battle when you spawn.

    Wildcards

    • Primary Gunfighter — Allows a 3rd attachment for the primary weapon.
    • Secondary Gunfighter — Allows a 2nd attachment for the secondary weapon.
    • Overkill — Take a primary weapon as your secondary weapon.
    • Danger Close — Take a second Lethal.
    • Perk 1 Greed — Take a second Perk 1.
    • Perk 2 Greed — Take a second Perk 2.
    • Perk 3 Greed — Take a second Perk 3.
    • Tactician — Take a Tactical grenade in place of your lethal Grenade.

    Scorestreaks

    • RCC — 325 points — A remote-controlled car packed with explosives.
    • UAV — 375 points — Shows enemies on the mini-map.
    • Hunter Killer — 400 points — Airborne drone that seeks out and destroys a nearby target.
    • Care Package — 450 points — Air drop a random Scorestreak.
    • Counter-UAV — 475 points — Temporarily disables enemy radar.
    • Guardian — 500 points — Projects microwave field which stuns and impairs enemies.
    • Hellstorm Missile — 525 points — An air-to-surface missile which can be scattered into a cluster bomb while falling.
    • Lightning Strike — 550 points — Launch a coordinated lightning strike on three locations.
    • Death Machine — 600 points — Your own personal handheld mini-gun.
    • Sentry Gun — 650 points — An automatic sentry gun which can be remote-controlled.
    • War Machine — 700 points — Grenade launcher with rapid, semi-automatic firing.
    • Dragonfire — 725 points — Remote-controlled quad-rotor with lightweight machine gun.
    • AGR — 800 points — Air drop an autonomous ground robot that searches for and destroys enemies and can be remote controlled.
    • Stealth Chopper — 850 points — Call in a stealth helicopter which does not appear on the enemy’s mini-map.
    • Orbital VSAT — 900 points — Shows both enemy position and direction on the mini-map, cannot be shot down.
    • Escort Drone — 1000 points — Get personal air support from an escort drone.
    • Warthog — 1025 points — Jet aircraft that provides close air support with several strafe runs.
    • EMP Systems — 1050 points — Temporarily disables enemy electronics.
    • Lodestar — 1150 points — Lase missile targets remotely from the Lodestar.
    • VTOL Warship — 1200 points — Be the gunner of a powerful VTOL Warship.
    • Canine Unit — 1275 points — Attack dogs that hunt down the enemy.
    • Swarm — 1400 points — Call in a swarm of lethal Hunter Killer drones that search and destroy enemies.

    Please note that the list is based on the Alpha version of the game. Items may be removed or added without further notice.

  • Metal Gear Rising: Revengeance PS Vita Won’t Be Possible Due To A ‘Lack Of Power’

    Sad news for PS Vita owners who wanted some of that watermelon slashing action in Metal Gear Rising: Revengeance, looks like the game won’t be possible on the portable console.

    Speaking with Eurogamer at Gamescom the game’s creative producer Yuji Korekado from Kojima Productions explained:

    As of now we aren’t considering a Vita version. The reason is one of the main appeals of Metal Gear Rising is this option of the free cut.

    That requires a lot of hardware power, which is only possible with the power of a PlayStation 3 or Xbox 360. So as of now, we haven’t contemplated bringing it to handheld consoles,

    If you haven’t been following up on the game, Rising features free cut blade mode allowing Raiden to slash through anything except building. Rendering so many ‘diceable’ items on screen at once could prove to be very hard for the Vita.

  • PS3 Price Cuts In Europe, Official Announcement At Gamescom?

    We’ve been receiving various reports of price reductions for the PS3 in multiple locations across Europe. If this is indeed true then we should expect an official announcement from Sony at Gamescom in a couple of hours.

    The image above was taken a local store in Germany, as you can see the 320GB model is being €239 which is around $344. The price of the console is also being reduced in the UK.

    It’s down more than £63 on the 160GB model and a massive reduction of £75 on the 320GB version. So what do you guys think of the price drop? Just on time, or too later?

    Via: NeoGaf

    Source: Amazon

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  • PS Vita Gamescom News And Updates – Social Networking Apps And Assassins Creed Announced

    So Gamescom has ended in Germany, we heard a lot of exciting news in this year’s Gamescom and witnessed record attendance. Sony also revealed a lot of details regarding their shiny new handled PS Vita. Read on to check out these news.

    For all the folks who love their social networking. You don’t have to worry with it if you own PS Vita as Sony has announced that PS Vita will be getting apps for Facebook, Twitter, Foursquare and Skype. They will be totally free for download directly from the PlayStation Store.

    With social networking out of the way, we will now focus on the gaming news. Resistance fans will be rejoiced to hear that a brand new entry in the series is heading for PS Vita titled “Resistance: Burning Skies”. PS Vita sports two dual analog sticks which will enhance the handled experience of Resistance. This game is being written by William C. Dietz who is also the author of the two officially released Resistance stories.

    A new game called “Escape Plan” was also announced by SCEE which will utilize the touch screen controls to the fullest enabling the player to guide their character through labyrinth and mazes featuring puzzles and traps.

    Meanwhile the biggest gaming news came from Ubisoft who have announced a new Assassins Creed game for PS Vita. The details of it are still unknown but it will be revealed with time. EA Sports are also bringing their biggest franchise “FIFA” to PS Vita.

    Lastly, see this Uncharted: Golden Abyss story trailer which was shown at Gamescom.

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