Riot Games will end active development of 2XKO in December, closing the main production phase for its League of Legends fighting game. The company plans to finish remaining work-in-progress material before that point and continue releasing content updates through October 2026. VGC first reported the plan, including that Riot intends to issue refunds for some purchases.
Riot will finish work already underway
2XKO draws its characters and setting from League of Legends, Riot’s long-running multiplayer franchise. The fighting title carries expectations attached to an established fictional world while serving a different genre and audience. Completing material already in progress gives players a defined set of additions before the studio winds down its central production work.
For people playing the title, the planned release window matters because active development will end before the announced stream of new material does. Riot has set October 2026 as the outer date for those releases, giving the community a timeline for support as the project moves beyond its main build phase.
Post-development updates will continue
Riot’s approach separates the end of active work from the end of every planned addition. That distinction matters for a game built from League of Legends characters and settings: players may still receive unfinished material in the pipeline after December, even as the team stops pursuing ongoing feature development.
The arrangement gives the project a fixed public horizon for planned releases. It also makes the reported refunds consequential for players who spent money on eligible purchases, as the studio prepares to scale back its work on the game.
Riot has not provided the exact December date or the year for the cutoff. It also has not outlined which purchases qualify for refunds, how players can claim them, how often releases will arrive through October 2026, or whether the game will remain fully playable once active development ends.