Guerrilla Games is reportedly overhauling Horizon Hunters Gathering, a PlayStation co-op spin-off connected to the Horizon franchise. The Sony-owned developer is said to have changed course after unfavorable player feedback and poor reactions during testing.
GamesIndustry.biz, citing Bloomberg journalist Jason Schreier, reported that the project’s earlier live-service design is being removed or reduced. The revised plan would put greater weight on a more conventional cooperative format.
Testing feedback appears to be driving the reset
The reported redesign suggests Guerrilla is reassessing the core structure of the game rather than making a narrow adjustment. Live-service features were part of the earlier concept, so reducing them could affect how players engage with the title over time and what systems support its co-op play.
That distinction matters because the project carries the Horizon name, one of Sony’s established game franchises, while also representing a different format for Guerrilla. A cooperative game built around ongoing service elements creates different expectations from one focused on a more traditional shared-play experience. Feedback from players and testing can be especially consequential when a studio is trying to extend a known series into a new kind of game.
A conventional co-op focus could reshape the spin-off
The reported direction would move Horizon Hunters Gathering closer to a familiar co-op model. That could change the balance between repeatable online systems and the immediate experience of playing alongside other people, though the specific design choices have not been detailed.
Sony and Guerrilla have not officially confirmed the reported changes. It remains unclear whether every live-service component will be cut, what the final gameplay structure and scope will be, or when and where the game will launch.