Charlie Cox has completed dialogue recording for an undisclosed game published by Sega, the actor said during an IGN interview at New York Comic-Con 2026. Cox estimated that he spent about 40 hours recording for the project, as first reported by Polygon.
The Daredevil actor said the production initially expected him to be American rather than English. He also described game performance as a difficult adjustment because its recording process differs from the work involved in his screen roles.
Cox follows his Expedition 33 voice role
This would be Cox’s second reported video game voice-acting credit. He previously voiced Gustav in Clair Obscur: Expedition 33, though Maxence Cazorla handled the character’s motion-capture performance.
That distinction reflects how game roles can divide performance work among actors. A voice performer may record extensive dialogue without supplying physical reference or motion capture, particularly on projects with large casts and lengthy scripts.
The new assignment matters because Cox is a recognizable screen actor with an established fan base from Marvel’s Daredevil productions, including Daredevil: Born Again. His estimated 40 hours of recording also points to a substantial speaking role, rather than a brief celebrity appearance, in a publisher’s future release.
Sega’s catalogue leaves several possibilities
Sega publishes series with very different performance needs, including Sonic the Hedgehog, Persona and Like a Dragon. Its games range from heavily voiced role-playing stories to action titles, so the actor’s recording total offers few clues about the type of production.
The game’s title, developer, genre, character and target platforms remain undisclosed, and Sega has not announced a release date. It is also unknown whether Cox’s project belongs to an existing Sega series or a new property, while the exact scope of his dialogue has not been verified beyond his approximate estimate.
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